QUOTE
Pencilled in release date of Aug 2011
-New Alien allies
-All metal sets to plastic (Pathfinder box, Kroot with hounds and Shaper , Vespids)
-Box of Krootox and possible larger
-Possible new tank
-Changes to Hammerhead Railgun rules. Essentially draws a line across table hitting everything in line. Multiple pen through vehicles, only stopped by a glancing hit.
-Changes to markerlights. Point system. 1 Markerlight point = + 1BS, 2 Markerlight points = reroll to wound/hit 3 = Difficult Terrain test (blinded by the lights?). Cannot be stacked. So cant have reroll to wound and reroll to hit at 4 points. ( I need him to explain this a bit more...)
-Battle Suits. A plug and play system. Essentially streamlined. Pick two guns and a skill or two skills a gun. New models might have interchangeable arms similar to Killa Kans....
-Pathfinders no longer have to take Devilfish (probably infiltration)
-No human auxilary in list... (whatever Tau call captured guard who fight for them)
-New Alien allies
-All metal sets to plastic (Pathfinder box, Kroot with hounds and Shaper , Vespids)
-Box of Krootox and possible larger
-Possible new tank
-Changes to Hammerhead Railgun rules. Essentially draws a line across table hitting everything in line. Multiple pen through vehicles, only stopped by a glancing hit.
-Changes to markerlights. Point system. 1 Markerlight point = + 1BS, 2 Markerlight points = reroll to wound/hit 3 = Difficult Terrain test (blinded by the lights?). Cannot be stacked. So cant have reroll to wound and reroll to hit at 4 points. ( I need him to explain this a bit more...)
-Battle Suits. A plug and play system. Essentially streamlined. Pick two guns and a skill or two skills a gun. New models might have interchangeable arms similar to Killa Kans....
-Pathfinders no longer have to take Devilfish (probably infiltration)
-No human auxilary in list... (whatever Tau call captured guard who fight for them)