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> [Battle] Compilation des rumeurs Es
Damned
post 10/06/05 , 12:36
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Compilation des diverses rumeurs sur le livre d'armée Elfe Sylvain.


-extra forest (without bonus to rolls before game or additional VPs for opponent')
-Forest Spirit - Immune to psy, magic attack, 5+ Ward cancelled by magic attacks
-Ethernal guard fighting style- 1st rank 2 hand weapons, 2nd spear, 5+ Armor save
- Strangle Root attack - 6", no LoS, can shoot if marched, damage:Artillery dice, S4 (S5 if in forest(also partially?). Not sure what 'bout Misfire.
- wardancer weapons - +1A and +1S on charge
- wardancer dances - can't use the same dance in 2 consecutive turns, dances: killing blow, +1 A, 4+ ward, Strike first (but -1 attack)
- Wardancer Tatoos-warpaint- 6+ ward, magic resistance 1
- glade guard shooting - S4 at short range(AFAIC, Glade Guard only)
- waywatchers shooting - killing blow at short range
- waywatchers putting - as chameleon skinks. Can't see 4" in forest'
- wild riders - IF musician present, Then cause fear on charge, +1A ( not on charge)
- foresters - wood as open terrain
- no -1 penalty for moving to all WE.

Wood Elves Kindreds

Kindreds don't use up points for magic items/spirits. A character can take only 1 Kindred

Wardencer Kindreds (Highborn-50pts, Noble-30): Can't have any armor and can have only magic weapon designated as Wardancer Weapon. On foot only, can join only Wardancers. If in Wardancer unit, must make the same dance as unit

Eternal Kindreds (10pts/5pts): Has Eternal Guard Fightning Style(2 hand weapons and 5+ Armor save)

The Alter Kondreds (35pts/25pts): M&I9, +1A Can't be General, can't join other units, on foot only

Scout Kindreds (25/15): Scout special rule. On foot only. Can't have GW

Wild Rider Kindreds (50/35): Has spear & light armour. Can't have any additional weapons and armor, but can exchange a spear on a magic spear and light armour on a magic armour. Has Talismanic Tattoos, Fury of Kurnous (+1 atak if not charging) and becomes Forest Spirit. Must be mounted on Steed or Great Stag (50p, 5ws, 5s, 4t, 3w, 2a, forest spirit)

- Waywatcher(45/35) : Has Waywatcher rules, if he/she uses magic bow/arrows, KB on short range is lost, can't use GW and any armor, including helm, on foot only

Glamourweave Kindreds (Mage only, 20/20): Forest Spirit. Must be mounted on Steed or Unicorn

Characters

All WE character have longbows

Highborn - 145p

Ancient Treeman - 325 p (100 p for spites) lord + rare??
6s, 6t, 5a, 6ws, 9ld. 6 w
Terror, stubborn, forest spirit, scaly skin (3+), 2*bound spell (treesinging with PL 3), strangle root atack, No Tree Whack, flammable.

Driad hero - Branchwraith- 65p - (50p for spites) Hero
4A 4S, 4T, 2W, 7I? LD 8 WS 6
magic level 1 + 50 p
Fear, forest spirit, scaly skin 5+??

Spellsinger - 90p

Noble - 75p.
-BSB - 1 Noble can be BSB for 15p. Loses longbow, cannot be Kindred. Everything else as normal

Core

Glade guards - 12p/model
longbow, FCG +35, can have a magic banner up to 25p.
glade guards shooting, Glade Guards can be upgraded to Scouts for 5p, but lose s4 on short range

glade riders - 24p/model
spear, longbow, steed, FCG + 40??
Fast cavalry

Ethernal guard - 12 p core/special'? (special if Highborn not present')
5WS, 6I, Ld 9
spear-staff, FCG +35/40, magic banner up to 25/50 p?
ethernal guard figting style, stubborn

Driads - 12p
4s, 4t, 2a, 6I? 7Ld'?
Fear, forest spirit, scaly skin 5+

Special

Wild hunt - 26 p/model, 5+
5ws, 4s, 9 ld, 6i
Elven steeds, L.Armour and spears. musician for free (while he is alive - fear on charge - Wildhunt rule), std. and Wild Hunter +18 pts magic banner up to 50pts, forest spirits, talismanoc tatoos, fast cav, The Fury of Kurnos - on any round of hth when did not charge +1 attak


warhawk riders 40p/model
2w, 4s, 1a
champion + 20p
Hit and run atack, spear, longbow

wardancers 18p/model 5-15,
WS6, bladesinger +14, mus +7pts
Immune to psych., wardancer dances, weapons and tatoos-warpaint, skirmish


Tree-kin 65p/model
WS4, S5, T5, W,I,A - 3, ld8 Elder +20 pts
scaly skin 4+, forest spirit, fear, flammable

Rare

great eagle 50p/model w w slocie,
Fly, no stats change

treeman - 285 p
M5, WS6, S6, T6, W6, A5, Ld8
terror, stubborn, forest spirit, scaly skin 3+, bound spell (treesinging pl3), strangle root atack, No Tree Whack, flammable

Waywatchers 23p/model
5 bs
waywatchers shooting, shoot after move, waywatchers putting
2 hand weapons'


Athel lorien magic lore

1. Tree Singing: 18" moving forest D3+1", or D6 S5 hits on opponent even partially in forest. Cast on 4+
2. Fury of the Forest: 18" unengaged enemy unit. D6 S4 hits, if within 6" from forest,then S5. Cast on 6+
3. The Hidden Path. 18" unengaged friendly unit. It treats all terrain as open ground (impassable too??) & can't be harmed by non-magic shooting till beginning of next WE Magic phase. Spell ends if unit enters combat. Cast on 7+
4. The Twilight Host. 18" friendly unit. Unit cause fear till next WE magic phase. if it already causes Fear, it now causes Terror. Cast on 8+
5. 18" friendly unit gets Regen . Cast on 9+
6.The Call of the Hunt. 18" friendly unit. IF in combat, +1 Attack, if not move 2D6" towards the nearest visible enemy. If enemy not visible, then it goes in straight line.

Dunno if LOS required for any of those spells

MAgic items

Magic Weapons

-Bow of Loren- 35p s3, number os shots = A(also if number of A increased')
-The Hunters Talon - 25p, ignore targetting restrictions
-The Spear of Twilight (30) - spear with KB
-Wardancer weapon 35pts Wardancer only, re-roll failed To Wound rolls. Can be used with dances

Magic Armor

- Railarian's Mantle (50) - light armour ,if within 6" from forest, then 4+ Ward Save)
- Oaken Armor 50p- regen
- Helm of the Hunt 20p - +1WS & +1A on charge

Talismans

- Amaranthine Brooch (3+ Ward Save - non-magic attack only) 35pts
- Stone of the Crystal Mere (3+ Ward save for character and his mount, works until failed.) 30pts
- 2+ ward on last Wound
- Opponent doesn't receive any S bonuses for magic'n'non-magic weapons - 20p
- Glamourweave ward save 4+ from shooting attack and magic attack attacking enemy must pass Ld test or he hits on 6. 30p
- 5+ Ward for bearer, mount, & unit he/she's with. 75p

Arcane items

- Wand of Wych Elm - reroll failed dispel rolls - 55p
- 25p Adds 1 dice for dispelling spells cast with more than 3
dice (meaning 4 or more)
- 20p, re-roll 1dice (can cause mistcast/IF) one use only
- The Deepwood Sphere (25) - re-roll effect of Tree Singing (moving forest and hits in forest)
- ... Stave (25) +1" to forest movement, Tree singing can be cast twice

Enchant items

- Arcane Bodkins (magic arrows - no armour save) 25pts
- Hagbane Arrows 35p (opponent hit must make T test or die, no saves allowed)
- Hail of Doom (same as now) 30
- Moonstrone of Something - 35p , one use only, at the end of Move phase bearer and unit he/she's with can teleport from forest to forest.)

Banners

- standard - 50p unbrekable till start of next player's turn, one use
- Banner of Dwindling 50p - enemy rolls 1 dice less when fleeing.
-The banner of Zenith (Enemy can't march in 12")
- The Royal Standard of Ariel - BSB & unit he's with causes fear, friendlu units 12" get MR(1) 100p
- A banner that allows Stand&Shoot reaction even if enemy charges from closer thah half charge distance - 25p

Sprites

- A Cluster of Radiants 25p +1 dd
- 25 p - Magic attack for bearer and unit he/she's with.
- 50p - terror
- A Murder of Spites (+D6 A in close combat S2, poisoned)
- An Annoyance of Netlings 25p - opponent in challenge hits only on 6
- Bound, PL 3, 18" range, enemy unit must test Stupidity in his next turn
- Bound, PL 3, can be cast on enymy character anywhere on the table, must pass Ld test or suffer D3 Wounds with no saves allowed. One use only
-A Pageant of Shrikes - Additonal shot that always hits on 3+ with S4 and ignores targetting restrictions - 25pts.

Bien à vous,

Damned


--------------------
- Supposez que je sollicite de vous en tant qu'étranger en route vers l'Ouest de chercher ce qui a été perdu, qu'est-ce que vous diriez ?
- Dans ce cas je dirais : d'où venez-vous mon ami ?
- Et je vous répondrais : de l'Est tout en espérant que vous irez transmettre mon message à la Veuve pour le salut de tous ses fils...
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Deathwing
post 10/06/05 , 22:31
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Vacataire Grincheux


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Ca a vraiment l'air sympatoche tout ça.
Allez plus qu'un petit mois et demi avant la sortie pour pouvoir admirer les figs sur les tables de jeux et leur efficacité.


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"Me rendre? Je n'ai pas encore commencé à me battre!"
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